Title
|
Backyard Bedlam (PC) (tentative title) |
| Project Info |
A couple of screen grabs from the latest game I'm working on for 9-Volt. Being the sole artist on the project my responsibilities have included modeling, texturing, animating, and level design. |
Date
|
Summer 2005 |
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Title
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Karaut |
| Project Info |
A couple of renders of Karaut. He's the first of five bots that will feature vegetable bits here and there. Modeled in 3D Studio Max. |
Date
|
Summer 2005 |
 |
|
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Title
|
Spy Guy Sam (PC) |
| Project Info |
A few renders of the protagonist: Spy Guy Sam. Modeled in 3D Studio Max and textured with Photoshop for use in Garage Games' Torque Engine. |
Date
|
Spring 2005 |
 |
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